Sunday 27 May 2012

The Tower: Modelling 3

I started to try and change the silhouette of the building a little as I found that the concepts weren't transferring as well as I thought they would even though I liked them a lot from the 2D images. I think it's due to the fact that as a person looking up it's an entirely different perspective and things appear very differently from max to cry engine due to depth of field and camera perspectives. I tried with his one to incorporate a curved side to the building but didn't like the way the cut in looked.


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